Every single commander knows that ships are quite vital to winning a war or a battle so I'm here to help out those who are clueless about how to form an amazing fleet.
All ships that can be built have their own Strength, Attack , and Shield
This is the Strength, Attack, Shield, Speed and Cargo Capacity of all the Ships available to you. This is for Level Zero on Strength, Shield, Attack (Weapons). Because each upgrade Level of Strength, Shield or Attack (Weapons) is 10% more each time you up grade. Edit
Example: Strength Tech Level 15, Shielding Tech Level 14, Attack (Weapons) Level 13, Combustion Drive Level 13. Will give you on a Light Fighter armor (strength) of 400+600, shield of 10+14, attack (weapons) of 50+65, and speed of 12500+16250.
|Ship||Armour||Shield||Attack||Speed||Cargo Capacity||Fuel Used (each one used)|
|Light Fighter||400||10||50||12500||50 units||20|
- Bombers can not be sent alone, because they use more fuel than they can store.
- Bombers have the most shield, and strength (the attack is tied with the Battleship, however they use 4 times as much fuel (gas), and go 60% slower then Dreadnoughts
- Dreadnoughts are very useful in ship vs ship combat, so it is also good for exploration (Nebula runs and raiding.
|Small Shield Dome||2000||2000||1|
|Large Shield Dome||10000||10000||1|
- Rocket Launcher can provide your colony with basic protection. But is not very strong. So later you need to build other defense protection later to give it more protection.
- Light Lasers can provide more protection to your colony. It is cost effective. Therefore it should appear on every planet you colonize.
- Heavy Lasers cost four times that of a Light Laser, and four Light Lasers are better than one Heavy Laser. Light Lasers take twice as much damage from Bombers than Heavy Lasers.
- MK2 Cannons have the most attack on all ships and defense protection, but this is balanced by low strength and shield.